No Piercing, No Accuracy, not one of the stuff that MaplestoryM Mesos

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No Piercing, No Accuracy, not one of the stuff that MaplestoryM Mesos has been considered REQUIRED for doing Chaos raids. They assert KR's microtransactions was removed by them from our match, then hide the simple fact that there are a number of things that were outright removed indefinitely. Were you aware identifying keys in KR gives heaps of potions instead of 200 B1 keys? Or you cant make your own potions withotu spending enormous quantities of stuff to revive 800 HP? Maybe this is Nexon's' game I've playedwith. ?

As an old (over 10 years) player of Maple Story (1) I know just what the problem is. In MS2 are not for my class and I sell them or trade them. Is dismantle them - to get a Bow with max Pierce? In MS1 the mill gets to be tiring since I am tired and I might not log on for a week. Then I get back to the grind because I know I will make mesos by helping others with their gear and buy better equipment for myself. They're so focused on getting rid of the Meso Sellers they have lost track of the fact that what's the most fun for most players is that we could sell the fantastic stuff we get that we cant use and get good gear the RNG gods didnt opt to favor us with.

Additionally the most popular areas on older MS1 were the Party Quests in which you had to do jump quests or resolve sequences and clear some lesser monster displays before you got to your boss. And then everybody would compare what they have and how much it might sell for or"can we trade". It maintained friendships. In MS2 its only"I wish I could provide you these awesome casting stars, but I must destroy them " Why Can I purchase a B4 secret or cheap weapons to utilize for enchanting? I believed I'd get one character for each course, but today I only wish to enjoy what I have accomplished rather than spending all my time and efforts on becoming frustrated with a new personality - I'm not willing to put in the time to get a new personality. That's what I hate about this sport. ?

Priest and wizard are my own mains. Wizard'cause because I play support in MMOs, I wanted a fire-themed character, and Priest. Broadly , a healer class will probably be away from the action, projecting ranged spells that would cure their party without placing themselves at much danger. I've been having a good deal of pleasure with how completely backwards it is in Maple 2 however. The simple fact that I need to dive right into danger to cure up people is nervewracking, but in a way that is great. I love how OP my fans feel, and chaining them is a great deal of fun. That having been said, I spend time working around in a fight than I do actually using skills. More often than not, you need to chase down your party members to heal them, since people tend to fear when they get critically low. "Get to the Priest!" Appears less common compared to"Get the hell away!" At the heat of the moment. ?

Think that it's time to proceed out of maplestory 2. Ms1 last longer than ms2 cuz they Maple M Mesos downgraded the match by taking so much material out. Developers won't comprehend the rng is cuz the main grind is not creative or fun. There are also a good chunk of the fan base that tell ppl to not play cuz they can not stand reading opinions.



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