Besides all the changes players are getting accustomed to, the start of the new season also means a light ranked reset. Once the season is live, players will see their ranks go to history, and they won’t be placed in a ranked division. This, however, doesn’t mean their placing ahead of the reset won’t make a difference in the new climb.
Players will first have to play 10 provisional matches. Matchmaking will happen based on their previous League Points, even the LP earned and lost during the preseason, and the win rate of the ten provisional games will determine where they stand at the start of their new ranked climb.
The first patch of 2020, patch 10.1, is scheduled to go live on January 8.
Make no mistake, anyone can play any Champion, but some are home to more complex mechanics than others. By this, we mean that their abilities play off one another in unique ways, or require pinpoint precision and timing. Often, it's the assassins and spellcasters, but there are a handful of truly complex Champions in every role.
So, we're avoiding them! Instead, we're going to highlight a decent number of Champions from each role who will be easy to play, but definitely don't slack in utility or power. They're going to help you learn League of Legends, and hopefully win you some games too.
Under each recommendation, we've also provided some information on how they play, covered the most important abilities, and explained what you can learn about the game by playing each one. That should help you narrow your focus down even further.
Ashe - Marksman
Marksman champions are the ranged damage dealers of League of Legends. They usually hang around near the back of the pack, whittling down targets from a distance while being protected by a beefier frontline. Ashe is a simple hero with a straightforward skillset, and she uses her bow to ping arrows at foes from afar - and clear minions - with ease.
A weakness of Marksman champions, though, is that they are susceptible to being jumped on by melee attackers. Ashe is great at mitigating this threat though thanks to her Frost Shot, which can slow opponents and allow you to maintain your distance. This will give you some breathing room if it’s your first time playing in the role.
Ashe is also an excellent starter hero as she encourages you to think about vision from an early stage, courtesy of her Hawkshot ability. This allows you to scout anywhere on the map to see what your opponents are up to, or if they’re moving in to attack you – all extremely useful information so as to give your team better control over the match.
Caitlyn - Marksman
Caitlyn is another excellent champion for beginners as she has one of the furthest attack ranges of any hero in the game, allowing you to play from further back and from more safety. Her abilities aren’t too complicated to get to grips with either, so you can focus on mastering your movement, positioning and gold farming from an early stage – all vital parts of playing a marksman successfully.
Again, you’ll have to watch for champions who are able to dive or quickly close the gap in order to get to you. As an escape mechanism though, you have 90 Caliber Net. This slows any targets hit and knocks Caitlyn back, so you can put even greater distance between yourself and your attacker. It’s even better if you can lead them into a Yordle Snap Trap and temporarily root them to the spot so you can land some free hits.
Her Headshot passive skill takes full advantage of both of these abilities, dealing bonus damage to anyone under their effects, while also doubling your attack range against those targets. It’s a fantastic bonus to help you play more comfortably during your first few games of League of Legends.
Annie - Mage
Mages are the burst damage dealers of League of Legends. Unlike Marksmen, their attack damage is weak, but made up for by some seriously lethal ability power. They thrive when focusing down weaker single targets quickly to give you an immediate advantage in fights.
If that playstyle appeals to you, then Annie is a champion you might want to try first. For starters, her abilities are all easy to understand: she has two direct damage spells, a protective shield and, er, a giant flaming bear that crushes her foes.
What Annie will also teach you as a newcomer to the game, though, is how to cycle your abilities as a Mage so you get the most efficiency out of them. This is all centred around Annie’s Pyromania passive, which makes her next offensive spell briefly stun the target after four prior spell casts. That means, for example, if you cast Disintegrate four times, her next offensive spell will be given an added stun.
Setting this up in advance can turn Annie from a mildly annoying fireball flinger to an immensely destructive force in fights. If you start an engagement with an ability that stuns your target, you and your allies can easily follow up with a barrage of attacks that will wipe them out in a flash – and that’s what being a Mage is all about.
Rammus - Tank
Being a Tank in League Accounts comes with a lot of responsibility: you’re often expected to be the one to initiate fights, then soak up the damage and distract opponents so your damage dealers can eliminate enemies without worry. For new players, Rammus makes that job a whole lot easier.
Not only does he have a vast health pool, a hefty amount of armour and some serious magic resistance to absorb attacks, but he also has abilities that can boost these defensive powers even further. Defensive Ball Curl does exactly this, while also dealing damage back to anyone who attacks him, making them think twice about picking a fight with you.
With Rammus, though, sometimes your opponents won’t even have a choice whether they want to hit you or not. Powerball allows you to accelerate towards enemies at speed with a satisfying thud and you can follow that up with a Frenzying Taunt to force them to attack you for a brief duration. As a Tank, this will teach you to pick out and isolate key targets for your teammates to focus down.
Soraka - Support
Support champions provide the backbone of any League of Legends team. They may not be the ones dealing all the damage or leading the charge into battle, but they often keep the team together with an array of useful skills and items. Whether it’s stuns, shields, healing or more, their importance cannot be understated.
If you’re trying out the Support role for the first time then Soraka is a sensible choice as she has access to abilities that cover the range of the class’ effectiveness in a match.
At the most basic level she has Astral Infusion, which allows her to sacrifice a portion of her health in order to heal an ally. As you’re often paired with a squishy Marksman or Mage in the early stages, this can be very useful for keeping them in the fight.
You can also disrupt your opponent’s with two of Soraka’s other skills. The first, Starcall, drops a falling star on your opponent, healing you a small amount and also slowing them, which can allow your teammates to follow up with some extra damage.
The other, Equinox, silences enemies in an area, preventing them from using abilities. If they stay in that zone for too long they are left rooted to the spot too, helpless to avoid more incoming damage. See, Supports aren’t just about preventing their allies from dying!
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